Bullet Physics Introduction
3d animations based on the real-time physics engine Bullet can drive impressive and interactive media installations. Our experienced hosts help you to control the huge set of involved parameters borrowed from the real world.
Whats happening in your workshop?
You learn how to have fun with a 3D physics simulation in vvvv.
Who is the target audience of your workshop?
Anyone who is interested in animation, developing games or wants to simulate physical behavior for educational purposes.
What will attendees of your workshop learn?
This workshop will help you with the first steps, simulating physical behavior to animate things based on real world principles. Let’s talk gravity, air density and friction. We want to kick some balls and crash some cars. We learn how to setup a physics worlds, create objects, find collisions and finally draw all of this in a tidy manner. If there is still time left, we will have a look at soft bodies and cloth simulation.
Inspiration (skip to 01:34):