# Procedural Noise – Everything your parents didn’t tell you

Procedural noise functions are a fundamental part in computer graphics, from the early 1970s until today’s generative design and CGI. Their aesthetic as well as their field of applications seem to be endless – join this exploration on mathematical 3d noise graphics and get inspired by our host, who is a real graphical magician.

**What’s happening in the workshop?**

We will delve in to the beauty of mathematics as seen in procedural noise functions, their basis, uses and provocations for further exploration.

**Who is the target audience of the workshop?**

Anyone with an interest in mathematics and applied design.

**What will attendees of the workshop learn?**

- A deeper understanding of the reasons for the ubiquitous use of noise in computer graphics
- Noise primitives e.g. the popular Perlin, Simplex, Cellular
- Extended forms such as fractal variations and usage of derivatives, domain distortion, cool combinations of these and other elements
- Basic & advanced usage scenarios for for texturing, distortion, motion, etc.
- Fun working examples you can take home

##### presumed knowledge

##### REQUIREMENTS

##### Event Type

- Workshop

##### Level

Intermediate

##### When

- Tuesday

10:00 am - 1:00 pm

##### Where

Naxoshalle

Margaret

##### Admission

This workshop can be accessed with:

• week pass + workshops

• day pass Tuesday